Voice commands
voice_caster_enable
CS:GO
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voice_caster_enable [0 / Account #]
This command sets whether or not voice casting is enabled, and if so, the account number of the user who is casting. We assume (untested) that the account number is the 3 ID of the caster without the STEAM_0:1 part of the ID. Format is usually STEAM_0:1:#####.
voice_caster_scale
CS:GO
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voice_caster_scale [0 - 1]
This command sets the volume of the GOTV caster. Default is 1, lower numbers (decimal) are quieter. 0 is off.
voice_enable
CS:GO
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voice_enable [0 / 1]
This command sets whether or not voice communication is enabled for your client. Setting this to 0 will disable voice. Default is 1 (enabled).
voice_forcemicrecord
CS:GO
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voice_forcemicrecord [0 / 1]
This command, if set to 0, will make CS:GO not use your operating system's device set as the default microphone device.
voice_inputfromfile
CS:GO
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voice_inputfromfile [0 / 1]
This command, if set to 1, will make voice input come from the voice_input.wav file, instead of your microphone.
voice_loopback
CS2 & CS:GO
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voice_loopback [0 / 1]
This command, if set to 1, will make your microphone playback via your speakers (i.e. you will hear your microphone). Default is 0 (disabled). Usually there is a little delay, this is normal.
voice_modenable
CS2 & CS:GO
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voice_modenable [0 / 1]
This command disables your microphone if set to 0 (you can still hear other players). Default is 1 (your microphone is enabled).
voice_mute
CS:GO
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voice_mute [Player #]
This command mutes the user with the specified ID. Find the ID of a user with the voice_show_mute command.
voice_positional
CS:GO
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voice_positional [0 / 1]
This command, if set to 1, will make the volume of voices (player microphones) correspond to their distance from eachother. Players close to eachother would be louder than those at greater distances. Default is 0 (disabled).
voice_positional_seconds_after_death
CS:GO
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voice_positional_seconds_after_death [Seconds]
This command sets the amount of seconds that players will have positional voices for after death - i.e. a player can speak from their dead body for this amount of seconds after being killed/dying.
voice_recordtofile
CS:GO
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voice_recordtofile [0 / 1]
This command, if enabled (1), will record microphone data and voice data to the files 'voice_micdata.wav' and 'voice_decompressed.wav'.
voice_reset_mutelist
CS:GO
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voice_reset_mutelist
This command unmutes all players who have been muted with the voice_mute command.
voice_scale
CS:GO
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voice_scale [0 - 1]
This command sets the volume of voice communications (i.e. how loud all other players microphones are). Default is 1 (loudest), 0 would mute, 0.5 would be 50% volume.
voice_show_mute
CS:GO
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voice_show_mute
This command prints a list of players (with their player #s) who can be muted.
voice_threshold
CS2 & CS:GO
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voice_threshold [Threshold]
This command sets the volume theshold at which your microphone will be enabled if you are using voice activation. In other words, when your microphone is louder than this value, it will be transmitted in-game.
voice_unmute
CS:GO
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voice_unmute [Player #]
This command unmutes a player who you have previously muted with the voite_mute command. Use voice_reset_mutelist to reset all mutes.