VOICE_LOOPBACK

Description

This command, if set to 1, will make your microphone playback via your speakers (i.e. you will hear your microphone). Default is 0 (disabled). Usually there is a little delay, this is normal.

Syntax

voice_loopback [0 / 1]

Arguments

0 / 1 Set to 0 to not use voice loopback, you will not hear your microphone be played back to you. Set to 1 to hear your microphone output be played through your speakers.

Related commands:

voice_enable
This command sets whether or not voice communication is enabled for your client. Setting this to 0 will disable voice. Default is 1 (enabled).
voice_scale
This command sets the volume of voice communications (i.e. how loud all other players microphones are). Default is 1 (loudest), 0 would mute, 0.5 would be 50% volume.
voice_forcemicrecord
This command, if set to 0, will make CS:GO not use your operating system's device set as the default microphone device.
voice_threshold
This command sets the volume theshold at which your microphone will be enabled if you are using voice activation. In other words, when your microphone is louder than this value, it will be transmitted in-game.
voice_mute
This command mutes the user with the specified ID. Find the ID of a user with the voice_show_mute command.
voice_show_mute
This command prints a list of players (with their player #s) who can be muted.
voice_unmute
This command unmutes a player who you have previously muted with the voite_mute command. Use voice_reset_mutelist to reset all mutes.
voice_caster_enable
This command sets whether or not voice casting is enabled, and if so, the account number of the user who is casting. We assume (untested) that the account number is the 3 ID of the caster without the STEAM_0:1 part of the ID. Format is usually STEAM_0:1:#####.