FF_DAMAGE_REDUCTION_BULLETS
This command sets the multiplier for bullet damage made to friendly teammates. The amount of normal damage is multiplied by this number. So if you set this to 0.5 and your bullet would've done 20 damage, it'd be 20 * 0.5, which would mean only 10 damage is done in friendly fire. Setting this to 0 would mean bullets do 0 damage to friendly teammates. Note that this command only has an effect when friendly fire is enabled.
Description
This command sets the multiplier for bullet damage made to friendly teammates. The amount of normal damage is multiplied by this number. So if you set this to 0.5 and your bullet would've done 20 damage, it'd be 20 * 0.5, which would mean only 10 damage is done in friendly fire. Setting this to 0 would mean bullets do 0 damage to friendly teammates. Note that this command only has an effect when friendly fire is enabled.
Syntax And Arguments
| Multiplier | The multiplier for friendly damage. If set to 1, damage would be the same to friendly teammates as it would to hostiles. If set to 0, there would be 0 damage done by bullets to friendly teammates. If set to 0.5, bullets would do half damage. |