bot_add
|
bot_add [T / CT] [Difficulty] [Name] |
This command adds a bot to your current game. If you specify a team (T or CT), the bot will be added to that team. You can also optionally specify a difficulty and a name (if there is an existing profile). |
bot_add_ct
|
bot_add_ct [Difficulty] [Name] |
This console command adds a bot to the CT side. If the bot spawns dead, it will respawn at the start of the next round. You can optionally specify a difficulty and a name (if there is an existing profile). |
bot_add_t
|
bot_add_t [Difficulty] [Name] |
This command adds a bot to the T side. If the bot spawns dead, it will respawn at the start of the next round. You can optionally specify a difficulty and a name (if there is an existing profile). |
bot_difficulty
|
bot_difficulty [Difficulty] |
This console command sets the difficulty of any bots you add to a private server. Set this to 0 for easy bots, 1 for normal bots, 2 for hard bots and 3 for expert bots. |
bot_quota
|
bot_quota [Amount] |
This command adjusts the maximum number of bots you can have in your server. The default value is 10. |
notarget
|
notarget |
This command toggles whether or not bots are aware of your player. When this is enabled, bots will not attack you (or even react to you). |
bot_dont_shoot
|
bot_dont_shoot [0 / 1] |
This command can be used to prevent NPC characters (bots) from being able to fire guns. |
bot_kill
|
bot_kill [Kill Criteria] |
This command kills all of the bots in your selected criteria. Unlike the bot_kick command, this doesn't remove them from server, and means that all killed bots will respawn on the next round. |
bot_knives_only
|
bot_knives_only [0 / 1] |
This console command forces all bots on the server to use knives. |
bot_freeze
|
bot_freeze [0 / 1] |
This cheat command prevents bots (NPC characters) from being able to move. |
bot_loadout
|
bot_loadout [Weapon Codes] |
This command sets what bots in your server will spawn with, such as particular weapon and grenade setups. |
bot_max_vision_distance_override
|
bot_max_vision_distance_override [-1 / 1] |
This command overides the max distance value that bots are set, meaning they will or won't (depending on setting) be able to see you from much further across the map than usual. |
bot_mimic
|
bot_mimic [0 / 1] |
This command, if enabled (set to 1), will make all bots relay your actions. If you jump, all bots will jump, if you shoot, all bots will shoot, etc. |
bot_stop
|
bot_stop [0 / 1] |
This command, if set to 1, causes bots to stop what they're doing. This means they will stop moving, shooting and all other processes until you turn the command off (by setting it to 0, which is default). |
bot_kick
|
bot_kick [Kick Criteria] |
This console command is used to kick bots from the server. You can select from kicking all bots, a certain team's bots, or only bots of a certain difficulty depending on what values you enter with the command. |
bot_place
|
bot_place |
This will spawn a bot on your server based on where your player model is standing. You don't need to add anything additional to this command - its plain form will spawn a bot in front of you. You sometimes need to enter this command a few times for it to place a bot. |
bot_allow_grenades
|
bot_allow_grenades [0 / 1] |
This command, if set to 1, allows bots to use grenades. Default is 1, set to 0 to disallow. |
bot_allow_machine_guns
|
bot_allow_machine_guns [0 / 1] |
This command, if set to 1, allows bots to use machine guns. Default is 1, set to 0 to disallow. |
bot_allow_pistols
|
bot_allow_pistols [0 / 1] |
This command, if set to 1, allows bots to use pistols. Default is 1, set to 0 to disallow. |
bot_allow_rifles
|
bot_allow_rifles [0 / 1] |
This command, if set to 1, allows bots to use rifles. Default is 1, set to 0 to disallow. |
bot_allow_rogues
|
bot_allow_rogues [0 / 1] |
This command, if set to 1, allows bots to "go rogue" randomly, when bots are rogue, they don't respond to radio commands. Default is 1, set to 0 to disallow. |
bot_allow_shotguns
|
bot_allow_shotguns [0 / 1] |
This command, if set to 1, allows bots to use shotguns. Default is 1, set to 0 to disallow. |
bot_allow_snipers
|
bot_allow_snipers [0 / 1] |
This command, if set to 1, allows bots to use sniper rifles. Default is 1, set to 0 to disallow. |
bot_allow_sub_machine_guns
|
bot_allow_sub_machine_guns [0 / 1] |
This command, if set to 1, allows bots to use SMGs. Default is 1, set to 0 to disallow. |
bot_coop_idle_max_vision_distance
|
bot_coop_idle_max_vision_distance [Distance] |
This command sets the maximum distance at which bots can see enemies in cooperative missions when they are idle, dormant, hiding or asleep. |
bot_ignore_players
|
bot_ignore_players [0 / 1] [0 / 1] |
This command, if set to 1, will make bots be unable to see/react to players that aren't bots. Default is 0 (disabled). |
bot_crouch
|
bot_crouch [0 / 1] |
This command, if set to 1, will make all bots in the game crouch. Set to 0 to disable. |
bot_join_team
|
bot_join_team [T / CT / Any] |
This console command is used to set which team bots should join when adding more to a server with the "bot_add" command. You can choose between Terrorist side, Counter-Terroists or any team. |
bot_quota_mode
|
bot_quota_mode [Mode] |
The mode that the number of bots should be controlled by. Options are: normal, fill and match. Normal is normal behaviour. Fill will fill the server with as many bots as "bot_quota" is set to. Match will keep a 1 human : bot_quota ratio of bots. |
bot_randombuy
|
bot_randombuy [0 / 1] |
This command clears the preference settings of what bots are programmed to buy, and instead casues them to purchase items randomly with the money they have. |
bot_snipers_only
|
bot_snipers_only |
This cheat command restricts bots to only be able to use sniper rifles, such as the AWP. |
bot_zombie
|
bot_zombie [0 / 1] |
Puts bots into zombie mode, causing them idle and not to attack or fire their guns. |
bot_all_weapons
|
bot_all_weapons |
Using this command will allow bots on a private server to use all weapons if the option to do so has been disabled. |
bot_chatter
|
bot_chatter [Value] |
This command sets the rules for what the bots can say in game. Possible values are "off", "radio", "minimal", or "normal". |
bot_show_battlefront
|
bot_show_battlefront [0 / 1] |
This command highlights the areas of the map where rushing bots (and players if they run straight from spawn) from both teams will encounter each first. This is areas such as A Ramp and the Window in mid on Mirage. It can be useful to see where you will encounter enemies when rushing, though it does need cheats enabled. |
mp_coopmission_bot_difficulty_offset
|
mp_coopmission_bot_difficulty_offset [Offset] |
This command sets the difficulty offset modifier for bots during co-op missions only. |
ai_disable
|
ai_disable |
Causes NPCs (bots) to bypass their logic programming and instead just perform their idle animations. |
bot_autodifficulty_threshold_high
|
bot_autodifficulty_threshold_high |
Sets the difficulty rating of bots to high. The default value for bots' difficulty is 5, the minimum is -20 and the maximum is 20. |
bot_autodifficulty_threshold_low
|
bot_autodifficulty_threshold_low |
Sets the difficulty rating of bots to low. The default value for bots' difficulty is 5, the minimum is -20 and the maximum is 20. |
bot_debug
|
bot_debug [0 / 1] |
This command will toggle (0 = disabled, 1 = enabled) bot debug features. |
bot_debug_target
|
bot_debug_target |
This console command debugs bot issues but is primarily used for testing purposes. |
bot_defer_to_human_goals
|
bot_defer_to_human_goals [Value] |
This command prevents bots from doing scenario tasks when it is set on. |
bot_defer_to_human_items
|
bot_defer_to_human_items [Value] |
This console command prevents bots from taking scenario items when it is set on. |
bot_join_after_player
|
bot_join_after_player [0 / 1] |
This cheat command can be used to only have bots join the server you're on once another live player joins, which can be helpful to balance teams. |
bot_pistols_only
|
bot_pistols_only [0 / 1] |
Restricts bots on your server to only use pistols, meaning they can't use other weapons like Rifles or SMGs. |
bot_show_nav
|
bot_show_nav [0 / 1] |
This is command, when enabled (set to 1), will show each bots navigation mesh. |
bot_show_occupy_time
|
bot_show_occupy_time [0 / 1] |
This command brings up a display on your screen showing each area that can be first reached by either team. This is most of a map, so this command will cause low FPS for players using older and less powerful computers. |
custom_bot_difficulty
|
custom_bot_difficulty [Difficulty] |
This console command allows you to determine the difficulty of custom bots. |
mp_humanteam
|
mp_humanteam [Any / CT / T] |
This command can be used to restrict non-bot players to a specified team. Default is any team. See argument information for options. |
player_botdifflast_s
|
player_botdifflast_s [Difficulty] |
This command sets the difficulty of bots when they are the last man standing. Default is 2. |
sv_bot_buy_decoy_weight
|
sv_bot_buy_decoy_weight [Weight] |
This command sets the "weight" (or chance) of a bot buying a decoy grenade. Think of this as the amount of "raffle tickets" for a virtual raffle between this weight and the weights of all other grenades when a bot is deciding which grenade to buy. |
sv_bot_buy_flash_weight
|
sv_bot_buy_flash_weight [Weight] |
This command sets the "weight" (or chance) of a bot buying a flashbang grenade. Think of this as the amount of "raffle tickets" for a virtual raffle between this weight and the weights of all other grenades when a bot is deciding which grenade to buy. |
sv_bot_buy_grenade_chance
|
sv_bot_buy_grenade_chance [0 - 100] |
This command sets the chance (percentage) a bot has of buying a grenade when they have leftover money after purchasing armor and weapons. Default is 33, which would be equivalent to 33%. |
sv_bot_buy_hegrenade_weight
|
sv_bot_buy_hegrenade_weight [Weight] |
This command sets the "weight" (or chance) of a bot buying a high explosive grenade. Think of this as the amount of "raffle tickets" for a virtual raffle between this weight and the weights of all other grenades when a bot is deciding which grenade to buy. |
sv_bot_buy_molotov_weight
|
sv_bot_buy_molotov_weight [Weight] |
This command sets the "weight" (or chance) of a bot buying a molotov grenade. Think of this as the amount of "raffle tickets" for a virtual raffle between this weight and the weights of all other grenades when a bot is deciding which grenade to buy. |
sv_bot_buy_smoke_weight
|
sv_bot_buy_smoke_weight [Weight] |
This command sets the "weight" (or chance) of a bot buying a smoke grenade. Think of this as the amount of "raffle tickets" for a virtual raffle between this weight and the weights of all other grenades when a bot is deciding which grenade to buy. |
bot_goto_mark
|
bot_goto_mark |
This command will make a bot walk to the marked navigation area. |
bot_goto_selected
|
bot_goto_selected |
This command will make a bot go to the navigation area that you currently have selected. |
bot_mimic_yaw_offset
|
bot_mimic_yaw_offset |
This command will set the yaw offset that bots will mimic you on. Default value is 180. |