MP_CT_DEFAULT_MELEE

Description

This command sets the default melee weapon that counter terrorists spawn with at the start of the round. Default is weapon_knife.

Syntax

mp_ct_default_melee [Weapon Code(s)]

Arguments

Weapon Code(s) The weapon codes of the melee weapons you wish for CTs to spawn with by default. If multiple, separate them with spaces. Find codes here.

Related commands:

mp_ct_default_grenades
This command sets the default grenades that counter terrorists spawn with. Default is none (0). Separate multiple grenades with spaces.
mp_ct_default_primary
This command sets the default primary weapon that counter terrorists spawn with at the start of the round. Default is none (0).
mp_ct_default_secondary
This command sets the default secondary weapon that counter terrorists spawn with at the start of the round. Default is weapon_hkp2000.
mp_t_default_grenades
This command sets the default grenades that terrorists spawn with. Default is none (0). Separate multiple grenades with spaces.
mp_t_default_melee
This command sets the default melee weapon that terrorists spawn with at the start of the round. Default is weapon_knife.
mp_t_default_primary
This command sets the default primary weapon that terrorists spawn with at the start of the round. Default is none (0).
mp_t_default_secondary
This command sets the default secondary weapon that terrorists spawn with at the start of the round. Default is weapon_glock.
game_mode
This command can be used in conjunction with the game_type command to change the type of game you are playing (casual, deathmatch, etc). See argument information for help.