The mode that the number of bots should be controlled by. Options are: normal, fill and match. Normal is normal behaviour. Fill will fill the server with as many bots as "bot_quota" is set to. Match will keep a 1 human : bot_quota ratio of bots.
||The quota mode to set bots in. Options are:
- fill - the amount of bots in the server will be the same as bot_quota
- match - the ratio of humans to bots will me maintained as 1 human:bot_quota (where bot_quota is the amount set with the bot_quota command)
This command adds a bot to your current game. If you specify a team (T or CT), the bot will be added to that team. You can also optionally specify a difficulty and a name (if there is an existing profile).
This console command adds a bot to the CT side. If the bot spawns dead, it will respawn at the start of the next round. You can optionally specify a difficulty and a name (if there is an existing profile).
This command adds a bot to the T side. If the bot spawns dead, it will respawn at the start of the next round. You can optionally specify a difficulty and a name (if there is an existing profile).
This console command sets the difficulty of any bots you add to a private server. Set this to 0 for easy bots, 1 for normal bots, 2 for hard bots and 3 for expert bots.
This command adjusts the maximum number of bots you can have in your server. The default value is 10.
This command toggles whether or not bots are aware of your player. When this is enabled, bots will not attack you (or even react to you).
This command can be used to prevent NPC characters (bots) from being able to fire guns.
This command kills all of the bots in your selected criteria. Unlike the bot_kick command, this doesn't remove them from server, and means that all killed bots will respawn on the next round.