This command highlights the areas of the map where rushing bots (and players if they run straight from spawn) from both teams will encounter each first. This is areas such as A Ramp and the Window in mid on Mirage. It can be useful to see where you will encounter enemies when rushing, though it does need cheats enabled.
bot_show_battlefront [0 / 1]
0 / 1
||Enter 1 to enable the highlights on your screen to show areas where rushing players will meet, and 0 to turn this effect off.
This command adds a bot to your current game. If you specify a team (T or CT), the bot will be added to that team. You can also optionally specify a difficulty and a name (if there is an existing profile).
This console command adds a bot to the CT side. If the bot spawns dead, it will respawn at the start of the next round. You can optionally specify a difficulty and a name (if there is an existing profile).
This command adds a bot to the T side. If the bot spawns dead, it will respawn at the start of the next round. You can optionally specify a difficulty and a name (if there is an existing profile).
This console command sets the difficulty of any bots you add to a private server. Set this to 0 for easy bots, 1 for normal bots, 2 for hard bots and 3 for expert bots.
This command adjusts the maximum number of bots you can have in your server. The default value is 10.
This command toggles whether or not bots are aware of your player. When this is enabled, bots will not attack you (or even react to you).
This command can be used to prevent NPC characters (bots) from being able to fire guns.
This command kills all of the bots in your selected criteria. Unlike the bot_kick command, this doesn't remove them from server, and means that all killed bots will respawn on the next round.