SV_BOT_BUY_FLASH_WEIGHT
CS2 CS:GO
Description
This command sets the "weight" (or chance) of a bot buying a flashbang grenade. Think of this as the amount of "raffle tickets" for a virtual raffle between this weight and the weights of all other grenades when a bot is deciding which grenade to buy.Syntax
sv_bot_buy_flash_weight [Weight]
Arguments
Weight | The weight (or chance) of a bot buying a flashbang grenade. Higher number = more likely. |
Related commands
sv_bot_buy_decoy_weight
This command sets the "weight" (or chance) of a bot buying a decoy grenade. Think of this as the amount of "raffle tickets" for a virtual raffle between this weight and the weights of all other grenades when a bot is deciding which grenade to buy.
This command sets the "weight" (or chance) of a bot buying a decoy grenade. Think of this as the amount of "raffle tickets" for a virtual raffle between this weight and the weights of all other grenades when a bot is deciding which grenade to buy.
sv_bot_buy_grenade_chance
This command sets the chance (percentage) a bot has of buying a grenade when they have leftover money after purchasing armor and weapons. Default is 33, which would be equivalent to 33%.
This command sets the chance (percentage) a bot has of buying a grenade when they have leftover money after purchasing armor and weapons. Default is 33, which would be equivalent to 33%.
sv_bot_buy_hegrenade_weight
This command sets the "weight" (or chance) of a bot buying a high explosive grenade. Think of this as the amount of "raffle tickets" for a virtual raffle between this weight and the weights of all other grenades when a bot is deciding which grenade to buy.
This command sets the "weight" (or chance) of a bot buying a high explosive grenade. Think of this as the amount of "raffle tickets" for a virtual raffle between this weight and the weights of all other grenades when a bot is deciding which grenade to buy.
sv_bot_buy_molotov_weight
This command sets the "weight" (or chance) of a bot buying a molotov grenade. Think of this as the amount of "raffle tickets" for a virtual raffle between this weight and the weights of all other grenades when a bot is deciding which grenade to buy.
This command sets the "weight" (or chance) of a bot buying a molotov grenade. Think of this as the amount of "raffle tickets" for a virtual raffle between this weight and the weights of all other grenades when a bot is deciding which grenade to buy.
sv_bot_buy_smoke_weight
This command sets the "weight" (or chance) of a bot buying a smoke grenade. Think of this as the amount of "raffle tickets" for a virtual raffle between this weight and the weights of all other grenades when a bot is deciding which grenade to buy.
This command sets the "weight" (or chance) of a bot buying a smoke grenade. Think of this as the amount of "raffle tickets" for a virtual raffle between this weight and the weights of all other grenades when a bot is deciding which grenade to buy.
bot_add
This command adds a bot to your current game. If you specify a team (T or CT), the bot will be added to that team. You can also optionally specify a difficulty and a name (if there is an existing profile).
This command adds a bot to your current game. If you specify a team (T or CT), the bot will be added to that team. You can also optionally specify a difficulty and a name (if there is an existing profile).
bot_add_ct
This console command adds a bot to the CT side. If the bot spawns dead, it will respawn at the start of the next round. You can optionally specify a difficulty and a name (if there is an existing profile).
This console command adds a bot to the CT side. If the bot spawns dead, it will respawn at the start of the next round. You can optionally specify a difficulty and a name (if there is an existing profile).
bot_add_t
This command adds a bot to the T side. If the bot spawns dead, it will respawn at the start of the next round. You can optionally specify a difficulty and a name (if there is an existing profile).
This command adds a bot to the T side. If the bot spawns dead, it will respawn at the start of the next round. You can optionally specify a difficulty and a name (if there is an existing profile).