This command skips to the specified tick in the demo. See argument information for options.
demo_goto [Tick] [Relative (0 / 1)] [Pause (0 / 1)]
||The tick you wish to go to (or the amount of ticks to skip ahead if relative).
Relative (0 / 1)
||Optional. Specify a 1 here to make the the amount of ticks you specify be the amount of ticks you skip ahead in the demo, rather than the tick number to skip to.
Pause (0 / 1)
||Optional. Specify a 1 here to pause the demo after skipping ahead.
This useful console command is used to pause the demo you're watching. Playback can be resumed with the command demo_resume.
This useful command is used to resume the demo you're watching, if you have previously paused it. To pause demos, use the command demo_pause.
This command sets how quickly the demo is played. In other words, it can be used to fast forward through rounds you're not interested in watching.
Use this command when watching demos to toggle between being paused or not. The good thing about this command is then it will pause or play the demo, depending on if its running when the command is entered.
Forces the demo you're watching to skip to a certain tick.
This command produces a list of the highlights data extracted from the demo you're watching. Data will be pasted into your developer console.
Use this command for a list of the ticks that the game client determined to be important in a specific demo.
This command records any commands typed into the console and saves them in a .dem file.