CL_ENT_PICKER

CS2

Description

Toggles 'picker' mode. When picker is on, the bounding box, pivot and debugging text is displayed for whatever entity the player is looking at. Arguments: full - enables all debug information

Syntax

cl_ent_picker

Related commands

ent_absbox
Displays the total bounding box for the given entity(s) in green. Some entities will also display entity-specific overlays. Arguments: {entity_name} / {class_name} / {entity_index} / {no argument = pick what player is looking at}
ent_actornames
Displays the entity name for all entities that have ShouldDisplayInActorNames true in code.
ent_actornames_font
ent_actornames font name.
ent_actornames_fontsize
ent_actornames font size.
ent_animgraph_debug
Displays debug draws about the given entity(ies) animgraph. Arguments: {entity_name} / {class_name} / {entity_index} / {no argument = pick what player is looking at}
ent_animgraph_record
Toggles recording of animgraph replay of the given entity(s). Arguments: {entity_name} / {class_name} / {entity_index} / {no argument = pick what player is looking at}
ent_animgraph_setvar
Sets a variable on the animgraph of the given entity(s). Arguments: <varname>=<value> <{entity_name} / {class_name} / {entity_index} / {no argument = pick what player is looking at}>
ent_attachments
Displays the attachment points on an entity. Arguments: {entity_name} / {class_name} / {entity_index} / {no argument = pick what player is looking at}