This command sets the money earned or lost for getting killed by an enemy. By default this is $0, but can be changed to either award the player or take money from them.
cash_player_get_killed [Money Earned/Lost]
||The amount of money a player earns or loses from being killed. Use a positive number to give money on this action, and use a minus sign (-) before the number to make getting killed cost players money.
This command sets how much money is earned or lost by killing an enemy player with one of the main weapons (default pistols, primary rifles like the AK/M4, etc)
This command changes how much money a player earns for defusing the bomb. It can't give more than the max amount of money you can hold in a specific server.
This cheat command alters how much money a player gets for planting the bomb. You can't earn more than the max money on a specific server.
This command sets the money lost or earned for damaging a hostage. By default this deducts $30 from the player for each time the hostage is damaged, and can be set to deduct even more or to award the player.
This command sets the money earned or lost for interacting with a hostage. By default this is $150, but can be changed to either award the player more or take money from them.