This command sets the base cash earned by a team for losing a round. This then rises in set increments, which is controlled by a separate command.
cash_team_loser_bonus [Money Earned/Lost]
||This is the amount of money each player earns after losing their first round since a win. Use a minus sign (-) before the number to have that amount taken from each player instead of earned.
This console command sets how much money each team member earns when they eliminate all 5 enemies in a bomb defusal map , like Mirage or Dust II.
This command sets the amount of money earned or lost for a hostage surviving a round. The default is $0.
This console command sets the cash increase for a string of losses to climb by. Having this value at $500 (default) means each consecutive lost round awards $500 more than the previous to the losing team, up until 5 lost rounds in a row.
This command sets the amount of money the Terrorist team earns for planting a bomb that is ultimately defused. This stacks along with the round loss bonus. The default value is $800.
This command changes the amount of money that the whole team earns for one player rescuing the hostage.