INFERNO_MAX_FLAMES

CS2 CS:GO

Description

This command is used to set the maximum number of flames that can be created from a single molotov or an incendiary grenade.

Syntax

inferno_max_flames [Max Flames]

Arguments

Max Flames The max amount of flames you want to be able to spawn. Sadly, setting it to a number like 1,000 won't produce 1,000 flames when using a molotov or incendiary grenade.

Popular categories

Bot
HUD

Related commands

inferno_damage
This fun console command is used to change how much damage molotov and incendiary grenades do . When cheats are activated, you can set this value to be incredibly high or incredibly low.
inferno_max_range
This command sets the maximum distance that flames from a molotov or incendiary grenade can spread from their initial point of impact with the ground.
inferno_flame_lifetime
This console command changes how long the fires burn from molotov and incendiary grenades. It allows you to make them last for just a moment, or for an extended period of time.
inferno_friendly_fire_duration
This command sets how long after you've damaged a teammate with a molotov or an incendiary grenade the server tells you that you've damaged someone on your team.
inferno_scorch_decals
You can use this console command to prevent molotovs and incendiary grenades you throw from leaving scorch decals (scorch marks) on the ground once they burn out.
inferno_per_flame_spawn_duration
This command is the time in seconds that each new flame in an incendiary grenade or molotov will try to create new flames.
inferno_flame_spacing
This console command changes the distance between separate flame spawns when using molotov and incendiary grenades.
inferno_initial_spawn_interval
This command sets how long it takes for a molotov or incendiary grenade to bloom out and reach its maximum spread. If you set this value higher than the time the molotov is active, it will never reach its full size and stay contained to just a small section of where you threw it.