MP_AFTERROUNDMONEY
CS2 CS:GO
Description
This command sets the amount of money that is award to every player on every team at the end of each round, regardless of win/loss. Default is 0 (win/loss bonus is set with a different command).Syntax
mp_afterroundmoney [Amount]
Arguments
Amount | The amount of money to give each player on each team after every round (regardless of win/loss). |
Related commands
mp_overtime_startmoney
This command sets the amount of cash that players start with at the beginning of each overtime half. Default is 10,000.
This command sets the amount of cash that players start with at the beginning of each overtime half. Default is 10,000.
mp_startmoney
This command sets how much money players are given at the beginning of a half. Default is 800.
This command sets how much money players are given at the beginning of a half. Default is 800.
game_mode
This command can be used in conjunction with the game_type command to change the type of game you are playing (casual, deathmatch, etc). See argument information for help.
This command can be used in conjunction with the game_type command to change the type of game you are playing (casual, deathmatch, etc). See argument information for help.
game_type
This command can be used with the game_mode command to change the game you are playing (e.g. arms race, competitive, etc). See argument information for combinations and help.
This command can be used with the game_mode command to change the game you are playing (e.g. arms race, competitive, etc). See argument information for combinations and help.
give
This command will give you the item with the specified item code. Find item codes on our give command list.
This command will give you the item with the specified item code. Find item codes on our give command list.
mp_ignore_round_win_conditions
This command can be used to enable and disable round win conditions. If round win conditions are disabled (ignored), then the conditions that would usually make a round end (e.g. bomb exploding, team being eliminated) will no longer make the round end - the round would last forever, until manually ended. By default, this command is disabled (meaning win conditions are not ignored).
This command can be used to enable and disable round win conditions. If round win conditions are disabled (ignored), then the conditions that would usually make a round end (e.g. bomb exploding, team being eliminated) will no longer make the round end - the round would last forever, until manually ended. By default, this command is disabled (meaning win conditions are not ignored).
inferno_damage
This fun console command is used to change how much damage molotov and incendiary grenades do . When cheats are activated, you can set this value to be incredibly high or incredibly low.
This fun console command is used to change how much damage molotov and incendiary grenades do . When cheats are activated, you can set this value to be incredibly high or incredibly low.