MP_AUTOTEAMBALANCE
CS2 CS:GO
Description
This command can be used to enable or disable the auto team balance feature. This feature will swap players around teams at the end of a round if there are an unequal amount of players on either time (i.e. if team A has 1 player and team B has 3, at the end of the round, 1 player from team B would be automatically moved over to team A).Syntax
mp_autoteambalance [0 / 1]
Arguments
0 / 1 | Enter 0 here to disable auto team balancing. Enter 1 here to enable auto team balancing (default). |
Related commands
mp_limitteams
This command sets the maximum amount of different in players that there can be between two teams. If this was set to 1, if the CT team had 3 and T team had 2, a new player would not be able to join the CT team. Setting this to 0 disables the check. Default is 2.
This command sets the maximum amount of different in players that there can be between two teams. If this was set to 1, if the CT team had 3 and T team had 2, a new player would not be able to join the CT team. Setting this to 0 disables the check. Default is 2.
game_mode
This command can be used in conjunction with the game_type command to change the type of game you are playing (casual, deathmatch, etc). See argument information for help.
This command can be used in conjunction with the game_type command to change the type of game you are playing (casual, deathmatch, etc). See argument information for help.
game_type
This command can be used with the game_mode command to change the game you are playing (e.g. arms race, competitive, etc). See argument information for combinations and help.
This command can be used with the game_mode command to change the game you are playing (e.g. arms race, competitive, etc). See argument information for combinations and help.
give
This command will give you the item with the specified item code. Find item codes on our give command list.
This command will give you the item with the specified item code. Find item codes on our give command list.
mp_ignore_round_win_conditions
This command can be used to enable and disable round win conditions. If round win conditions are disabled (ignored), then the conditions that would usually make a round end (e.g. bomb exploding, team being eliminated) will no longer make the round end - the round would last forever, until manually ended. By default, this command is disabled (meaning win conditions are not ignored).
This command can be used to enable and disable round win conditions. If round win conditions are disabled (ignored), then the conditions that would usually make a round end (e.g. bomb exploding, team being eliminated) will no longer make the round end - the round would last forever, until manually ended. By default, this command is disabled (meaning win conditions are not ignored).
inferno_damage
This fun console command is used to change how much damage molotov and incendiary grenades do . When cheats are activated, you can set this value to be incredibly high or incredibly low.
This fun console command is used to change how much damage molotov and incendiary grenades do . When cheats are activated, you can set this value to be incredibly high or incredibly low.
inferno_max_range
This command sets the maximum distance that flames from a molotov or incendiary grenade can spread from their initial point of impact with the ground.
This command sets the maximum distance that flames from a molotov or incendiary grenade can spread from their initial point of impact with the ground.