MP_DOGTAG_DESPAWN_ON_KILLER_DEATH
CS2 CS:GO
Description
This command is used to determine whether or not dogtags should despawn (vanish) when the person that won them dies.Syntax
mp_dogtag_despawn_on_killer_death [0 / 1]
Arguments
0 / 1 | Enter a 1 after this command to make dogtags vanish when the person who won them dies (default), and enter a 0 to make them stay. |
Related commands
game_mode
This command can be used in conjunction with the game_type command to change the type of game you are playing (casual, deathmatch, etc). See argument information for help.
This command can be used in conjunction with the game_type command to change the type of game you are playing (casual, deathmatch, etc). See argument information for help.
game_type
This command can be used with the game_mode command to change the game you are playing (e.g. arms race, competitive, etc). See argument information for combinations and help.
This command can be used with the game_mode command to change the game you are playing (e.g. arms race, competitive, etc). See argument information for combinations and help.
give
This command will give you the item with the specified item code. Find item codes on our give command list.
This command will give you the item with the specified item code. Find item codes on our give command list.
mp_ignore_round_win_conditions
This command can be used to enable and disable round win conditions. If round win conditions are disabled (ignored), then the conditions that would usually make a round end (e.g. bomb exploding, team being eliminated) will no longer make the round end - the round would last forever, until manually ended. By default, this command is disabled (meaning win conditions are not ignored).
This command can be used to enable and disable round win conditions. If round win conditions are disabled (ignored), then the conditions that would usually make a round end (e.g. bomb exploding, team being eliminated) will no longer make the round end - the round would last forever, until manually ended. By default, this command is disabled (meaning win conditions are not ignored).
inferno_damage
This fun console command is used to change how much damage molotov and incendiary grenades do . When cheats are activated, you can set this value to be incredibly high or incredibly low.
This fun console command is used to change how much damage molotov and incendiary grenades do . When cheats are activated, you can set this value to be incredibly high or incredibly low.
inferno_max_range
This command sets the maximum distance that flames from a molotov or incendiary grenade can spread from their initial point of impact with the ground.
This command sets the maximum distance that flames from a molotov or incendiary grenade can spread from their initial point of impact with the ground.
map
Use this console command to instantly change the map you're currently playing to a different map.
Use this console command to instantly change the map you're currently playing to a different map.