This command sets whether or not, at the end of the game, the current game (and map) is simply restarted or if a new map is loaded.
mp_match_end_restart [0 / 1]
0 / 1
||Set this to 0 to not restart the current map, and instead load the next map at the end of the game. Set this to 1 to restart the match (as opposed to loading the next map) at the end of the match in play.
This command can be used in conjunction with the game_type command to change the type of game you are playing (casual, deathmatch, etc). See argument information for help.
This command can be used with the game_mode command to change the game you are playing (e.g. arms race, competitive, etc). See argument information for combinations and help.
This command will give you the item with the specified item code. Find item codes on our give command list.
This command can be used to enable and disable round win conditions. If round win conditions are disabled (ignored), then the conditions that would usually make a round end (e.g. bomb exploding, team being eliminated) will no longer make the round end - the round would last forever, until manually ended. By default, this command is disabled (meaning win conditions are not ignored).
This fun console command is used to change how much damage molotov and incendiary grenades do . When cheats are activated, you can set this value to be incredibly high or incredibly low.
This console command changes how long the fires burn from molotov and incendiary grenades. It allows you to make them last for just a moment, or for an extended period of time.
This command sets the maximum distance that flames from a molotov or incendiary grenade can spread from their initial point of impact with the ground.