Command Profile

MP_RESPAWN_IMMUNITYTIME

CS2 CS:GO

This command sets how many seconds players will be immune for after they respawn, used for deathmatch gamemodes. Default is 0 in non-deathmatch gamemodes.

Syntax
mp_respawn_immunitytime [Seconds]

Description

This command sets how many seconds players will be immune for after they respawn, used for deathmatch gamemodes. Default is 0 in non-deathmatch gamemodes.

Syntax And Arguments

mp_respawn_immunitytime [Seconds]
Seconds The amount of time, in seconds, that players should be immune for after spawning in the map.