MP_TEAM_TIMEOUT_TIME

Description

This is the console command used to set how long each timeout a team calls lasts.

Syntax

mp_team_timeout_time [Time]

Arguments

Time The amount of time a timeout lasts in seconds. The default value for this command is 60 seconds (1 minute).

Related commands:

game_mode
This command can be used in conjunction with the game_type command to change the type of game you are playing (casual, deathmatch, etc). See argument information for help.
game_type
This command can be used with the game_mode command to change the game you are playing (e.g. arms race, competitive, etc). See argument information for combinations and help.
give
This command will give you the item with the specified item code. Find item codes on our give command list.
mp_ignore_round_win_conditions
This command can be used to enable and disable round win conditions. If round win conditions are disabled (ignored), then the conditions that would usually make a round end (e.g. bomb exploding, team being eliminated) will no longer make the round end - the round would last forever, until manually ended. By default, this command is disabled (meaning win conditions are not ignored).
mp_warmup_end
This command ends the warmup.
inferno_damage
This fun console command is used to change how much damage molotov and incendiary grenades do . When cheats are activated, you can set this value to be incredibly high or incredibly low.
inferno_flame_lifetime
This console command changes how long the fires burn from molotov and incendiary grenades. It allows you to make them last for just a moment, or for an extended period of time.
inferno_max_range
This command sets the maximum distance that flames from a molotov or incendiary grenade can spread from their initial point of impact with the ground.