WEAPON_RECOIL_SUPPRESSION_FACTOR
We tested this command and found that it may not work at all or as intended. This command sets the "initial recoil suppression factor". This factor sets how much the first shot (or the amount of shots set by weapon_recoil_suppression_factor) of a gun has its recoil supressed for. If you set this to 0, there would be no recoil after the first shot of guns (but shots after that would be normal recoil). With this at 0.5, the first shot of a gun would have 50% of its normal recoil.
Description
We tested this command and found that it may not work at all or as intended. This command sets the "initial recoil suppression factor". This factor sets how much the first shot (or the amount of shots set by weapon_recoil_suppression_factor) of a gun has its recoil supressed for. If you set this to 0, there would be no recoil after the first shot of guns (but shots after that would be normal recoil). With this at 0.5, the first shot of a gun would have 50% of its normal recoil.
How To Use weapon_recoil_suppression_factor
- Enable the developer console in Counter-Strike settings.
- Open the console with the tilde key (
~). - Enter
weapon_recoil_suppression_factor [0 - 1], replacing bracketed arguments with the value you want, then press Enter.
This legacy command is not currently listed as compatible with Counter-Strike 2.
Syntax And Arguments
| 0 - 1 | A number between 0 and 1, your desired suppression factor for the first bullet fired by a gun, or the first number of bullets set by weapon_recoil_suppression_shots. |