FOV and Viewmodel commands
cl_bob_lower_amt
CS:GO
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cl_bob_lower_amt [Value]
This console command adjusts how much your gun barrel moves back towards you when you're running.
cl_bobamt_lat
CS:GO
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cl_bobamt_lat [Value]
This console command adjusts how much your viewmodel & gun barrel moves side to side when you're running.
cl_bobamt_vert
CS:GO
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cl_bobamt_vert [Value]
This command changes how much your viewmodel & gun barrel moves up and down when you're moving forward.
cl_bobup
CS:GO
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cl_bobup [Value]
Adjusts how much your viewmodel & weapon bobs up when running.
cl_camera_follow_bone_index
CS:GO
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cl_camera_follow_bone_index [-2 / -1 / 0]
This command adjusts how the camera follows the index of the bone.
cl_righthand
CS:GO
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cl_righthand [0 / 1]
This is the command that moves your gun to your left hand, also known as the switch hand command. Your gun and other weapons will be on the left side of your screen, which some people prefer.
cl_use_new_headbob
CS:GO
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cl_use_new_headbob [0 / 1]
This command dictates whether or not your head bobs as you run. It can't be adjusted in matchmaking, but you can in private servers with cheats.
cl_viewmodel_shift_left_amt
CS:GO
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cl_viewmodel_shift_left_amt [Viewmodel Shift]
This command sets how much the viewmodel moves to the left when shooting accuracy increases.
cl_viewmodel_shift_right_amt
CS:GO
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cl_viewmodel_shift_right_amt [Viewmodel Shift]
This command sets how much the viewmodel moves to the right when shooting accuracy increases.
default_fov
CS2 & CS:GO
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default_fov
This command will set your field of view (FOV) to the specified number. This command allows you to set your FOV to any value (no matter how high or small), and therefore requires sv_cheats to be enabled before it can be used (as otherwise it would give an advantage in matchmaking).
fov_cs_debug
CS2 & CS:GO
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fov_cs_debug [FOV]
This command will set your field of view (FOV) to the specified value, provided sv_cheats is set to 1. Unlike the viewmodel_fov command, this command does not have any limits, allowing you to set your FOV to any value you desire.
viewmodel_fov
CS2 & CS:GO
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viewmodel_fov [FOV]
This command sets your client's FOV to the specified number. You can set your FOV to a maximum of 68 using this command. The default field of view is 60.
viewmodel_offset_x
CS2 & CS:GO
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viewmodel_offset_x [X Offset]
This command sets the X offset of your view model - i.e. how far left or right it is. Your view model is your hand (and the gun in it) that displays in first person mode. The maximum value is 2.5 and the minimum value is -2.5.
viewmodel_offset_y
CS2 & CS:GO
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viewmodel_offset_y [Y Offset]
This command sets the Y offset of your view model - i.e. how close or far from your character is. Your view model is your hand (and the gun in it) that displays in first person mode. The maximum value is 2 and the minimum value is -2.
viewmodel_offset_z
CS2 & CS:GO
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viewmodel_offset_z [Z Offset]
This command sets the Z offset of your view model - i.e. how far up or down it is. Your view model is your hand (and the gun in it) that displays in first person mode. The maximum value is 2 and the minimum value is -2.
viewmodel_presetpos
CS2 & CS:GO
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viewmodel_presetpos [1 / 2 / 3]
This command will set your X/Y/Z viewmodel offsets to a preset configuration. See argument information for help.
viewmodel_recoil
CS:GO
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viewmodel_recoil [Recoil]
This command sets how much recoil is shown by the viewmodel when being shot at and taking aimpunch.