FOV and Viewmodel commands

cl_bob_lower_amt [Value]
This console command adjusts how much your gun barrel moves back towards you when you're running.
cl_bobamt_lat CS:GO More
cl_bobamt_lat [Value]
This console command adjusts how much your viewmodel & gun barrel moves side to side when you're running.
cl_bobamt_vert CS:GO More
cl_bobamt_vert [Value]
This command changes how much your viewmodel & gun barrel moves up and down when you're moving forward.
cl_bobup CS:GO More
cl_bobup [Value]
Adjusts how much your viewmodel & weapon bobs up when running.
cl_camera_follow_bone_index [-2 / -1 / 0]
This command adjusts how the camera follows the index of the bone.
cl_righthand CS:GO More
cl_righthand [0 / 1]
This is the command that moves your gun to your left hand, also known as the switch hand command. Your gun and other weapons will be on the left side of your screen, which some people prefer.
cl_use_new_headbob [0 / 1]
This command dictates whether or not your head bobs as you run. It can't be adjusted in matchmaking, but you can in private servers with cheats.
cl_viewmodel_shift_left_amt [Viewmodel Shift]
This command sets how much the viewmodel moves to the left when shooting accuracy increases.
cl_viewmodel_shift_right_amt [Viewmodel Shift]
This command sets how much the viewmodel moves to the right when shooting accuracy increases.
default_fov CS2 & CS:GO More
default_fov
This command will set your field of view (FOV) to the specified number. This command allows you to set your FOV to any value (no matter how high or small), and therefore requires sv_cheats to be enabled before it can be used (as otherwise it would give an advantage in matchmaking).
fov_cs_debug CS2 & CS:GO More
fov_cs_debug [FOV]
This command will set your field of view (FOV) to the specified value, provided sv_cheats is set to 1. Unlike the viewmodel_fov command, this command does not have any limits, allowing you to set your FOV to any value you desire.
viewmodel_fov CS2 & CS:GO More
viewmodel_fov [FOV]
This command sets your client's FOV to the specified number. You can set your FOV to a maximum of 68 using this command. The default field of view is 60.
viewmodel_offset_x CS2 & CS:GO More
viewmodel_offset_x [X Offset]
This command sets the X offset of your view model - i.e. how far left or right it is. Your view model is your hand (and the gun in it) that displays in first person mode. The maximum value is 2.5 and the minimum value is -2.5.
viewmodel_offset_y CS2 & CS:GO More
viewmodel_offset_y [Y Offset]
This command sets the Y offset of your view model - i.e. how close or far from your character is. Your view model is your hand (and the gun in it) that displays in first person mode. The maximum value is 2 and the minimum value is -2.
viewmodel_offset_z CS2 & CS:GO More
viewmodel_offset_z [Z Offset]
This command sets the Z offset of your view model - i.e. how far up or down it is. Your view model is your hand (and the gun in it) that displays in first person mode. The maximum value is 2 and the minimum value is -2.
viewmodel_presetpos CS2 & CS:GO More
viewmodel_presetpos [1 / 2 / 3]
This command will set your X/Y/Z viewmodel offsets to a preset configuration. See argument information for help.
viewmodel_recoil [Recoil]
This command sets how much recoil is shown by the viewmodel when being shot at and taking aimpunch.