FOV_CS_DEBUG
CS2 CS:GO
Description
This command will set your field of view (FOV) to the specified value, provided sv_cheats is set to 1. Unlike the viewmodel_fov command, this command does not have any limits, allowing you to set your FOV to any value you desire.Syntax
fov_cs_debug [FOV]
Arguments
FOV | A number - your desired field of view (e.g. 80). |
Related commands
cl_righthand
This is the command that moves your gun to your left hand, also known as the switch hand command. Your gun and other weapons will be on the left side of your screen, which some people prefer.
This is the command that moves your gun to your left hand, also known as the switch hand command. Your gun and other weapons will be on the left side of your screen, which some people prefer.
viewmodel_fov
This command sets your client's FOV to the specified number. You can set your FOV to a maximum of 68 using this command. The default field of view is 60.
This command sets your client's FOV to the specified number. You can set your FOV to a maximum of 68 using this command. The default field of view is 60.
viewmodel_offset_x
This command sets the X offset of your view model - i.e. how far left or right it is. Your view model is your hand (and the gun in it) that displays in first person mode. The maximum value is 2.5 and the minimum value is -2.5.
This command sets the X offset of your view model - i.e. how far left or right it is. Your view model is your hand (and the gun in it) that displays in first person mode. The maximum value is 2.5 and the minimum value is -2.5.
viewmodel_offset_y
This command sets the Y offset of your view model - i.e. how close or far from your character is. Your view model is your hand (and the gun in it) that displays in first person mode. The maximum value is 2 and the minimum value is -2.
This command sets the Y offset of your view model - i.e. how close or far from your character is. Your view model is your hand (and the gun in it) that displays in first person mode. The maximum value is 2 and the minimum value is -2.
viewmodel_offset_z
This command sets the Z offset of your view model - i.e. how far up or down it is. Your view model is your hand (and the gun in it) that displays in first person mode. The maximum value is 2 and the minimum value is -2.
This command sets the Z offset of your view model - i.e. how far up or down it is. Your view model is your hand (and the gun in it) that displays in first person mode. The maximum value is 2 and the minimum value is -2.
viewmodel_presetpos
This command will set your X/Y/Z viewmodel offsets to a preset configuration. See argument information for help.
This command will set your X/Y/Z viewmodel offsets to a preset configuration. See argument information for help.
cl_bobamt_lat
This console command adjusts how much your viewmodel & gun barrel moves side to side when you're running.
This console command adjusts how much your viewmodel & gun barrel moves side to side when you're running.