NB! It seems this console command is not compatible with CS2.
CL_VIEWMODEL_SHIFT_RIGHT_AMT
CS:GO
Description
This command sets how much the viewmodel moves to the right when shooting accuracy increases.Syntax
cl_viewmodel_shift_right_amt [Viewmodel Shift]
Arguments
Viewmodel Shift | Choose a number between 0.25 and 2 to set how much your viewmodel moves when accuracy increases. The default value for this command is 0.75. |
Related commands
cl_righthand
This is the command that moves your gun to your left hand, also known as the switch hand command. Your gun and other weapons will be on the left side of your screen, which some people prefer.
This is the command that moves your gun to your left hand, also known as the switch hand command. Your gun and other weapons will be on the left side of your screen, which some people prefer.
viewmodel_fov
This command sets your client's FOV to the specified number. You can set your FOV to a maximum of 68 using this command. The default field of view is 60.
This command sets your client's FOV to the specified number. You can set your FOV to a maximum of 68 using this command. The default field of view is 60.
viewmodel_offset_x
This command sets the X offset of your view model - i.e. how far left or right it is. Your view model is your hand (and the gun in it) that displays in first person mode. The maximum value is 2.5 and the minimum value is -2.5.
This command sets the X offset of your view model - i.e. how far left or right it is. Your view model is your hand (and the gun in it) that displays in first person mode. The maximum value is 2.5 and the minimum value is -2.5.
viewmodel_offset_y
This command sets the Y offset of your view model - i.e. how close or far from your character is. Your view model is your hand (and the gun in it) that displays in first person mode. The maximum value is 2 and the minimum value is -2.
This command sets the Y offset of your view model - i.e. how close or far from your character is. Your view model is your hand (and the gun in it) that displays in first person mode. The maximum value is 2 and the minimum value is -2.
viewmodel_offset_z
This command sets the Z offset of your view model - i.e. how far up or down it is. Your view model is your hand (and the gun in it) that displays in first person mode. The maximum value is 2 and the minimum value is -2.
This command sets the Z offset of your view model - i.e. how far up or down it is. Your view model is your hand (and the gun in it) that displays in first person mode. The maximum value is 2 and the minimum value is -2.
viewmodel_presetpos
This command will set your X/Y/Z viewmodel offsets to a preset configuration. See argument information for help.
This command will set your X/Y/Z viewmodel offsets to a preset configuration. See argument information for help.
cl_bobamt_lat
This console command adjusts how much your viewmodel & gun barrel moves side to side when you're running.
This console command adjusts how much your viewmodel & gun barrel moves side to side when you're running.