JOY_YAWSENSITIVITY
CS2 CS:GO
Description
This command sets the joystick's yaw sensitivity.Syntax
joy_yawsensitivity [Sensitivity]
Arguments
Sensitivity | The minimum value you can use in this command is -5 and the maximum value you can use is -0.1. The default value for the command is -1. |
Related commands
joy_inverty
This console command is used to set whether you want to invert the Y axis for looking around on a joystick. When this command is turned on, moving the joystick up, or forward, will make your character look down.
This console command is used to set whether you want to invert the Y axis for looking around on a joystick. When this command is turned on, moving the joystick up, or forward, will make your character look down.
joy_movement_stick
This console command is used to determine which stick on the joystick controls the movement of your player model.
This console command is used to determine which stick on the joystick controls the movement of your player model.
joystick_force_disabled_set_from_options
Sets external controllers you've connected to the game enabled or disabled, depending on the command's setting. This command manually changes the selected option for whether controllers are enabled in the game settings, too.
Sets external controllers you've connected to the game enabled or disabled, depending on the command's setting. This command manually changes the selected option for whether controllers are enabled in the game settings, too.
joy_sidesensitivity
This is a joystick command that sets what sensitivity your sideways camera movement uses. The higher you set this value, the less you need to move the joystick to look sideways.
This is a joystick command that sets what sensitivity your sideways camera movement uses. The higher you set this value, the less you need to move the joystick to look sideways.
joy_autoaimdampen
This console command controls how much input is required from the player on their joystick when their crosshair is on a target.
This console command controls how much input is required from the player on their joystick when their crosshair is on a target.