CASH_PLAYER_RESPAWN_AMOUNT
CS2 CS:GO
Description
Sets how much money players respawn with.Syntax
cash_player_respawn_amount [Money Earned/Lost]
Arguments
Money Earned/Lost | The amount of money earned or lost for respawning. You can use a minus sign (-) before the number to have that amount of money lost whenever you respawn. |
Related commands
cash_player_killed_enemy_factor
This command sets how much money is earned or lost by killing an enemy player with one of the main weapons (default pistols, primary rifles like the AK/M4, etc)
This command sets how much money is earned or lost by killing an enemy player with one of the main weapons (default pistols, primary rifles like the AK/M4, etc)
cash_player_bomb_defused
This command changes how much money a player earns for defusing the bomb. It can't give more than the max amount of money you can hold in a specific server.
This command changes how much money a player earns for defusing the bomb. It can't give more than the max amount of money you can hold in a specific server.
cash_player_bomb_planted
This cheat command alters how much money a player gets for planting the bomb. You can't earn more than the max money on a specific server.
This cheat command alters how much money a player gets for planting the bomb. You can't earn more than the max money on a specific server.
cash_player_killed_teammate
This cheat command sets how much money is earned or lost for killing a teammate.
This cheat command sets how much money is earned or lost for killing a teammate.
cash_player_rescued_hostage
Sets the money earned or lost for rescuing a hostage safely in hostage mode.
Sets the money earned or lost for rescuing a hostage safely in hostage mode.
cash_player_killed_enemy_default
This command sets how much money is earned or lost by killing an enemy player with a default weapon.
This command sets how much money is earned or lost by killing an enemy player with a default weapon.
cash_player_damage_hostage
This command sets the money lost or earned for damaging a hostage. By default this deducts $30 from the player for each time the hostage is damaged, and can be set to deduct even more or to award the player.
This command sets the money lost or earned for damaging a hostage. By default this deducts $30 from the player for each time the hostage is damaged, and can be set to deduct even more or to award the player.
cash_player_get_killed
This command sets the money earned or lost for getting killed by an enemy. By default this is $0, but can be changed to either award the player or take money from them.
This command sets the money earned or lost for getting killed by an enemy. By default this is $0, but can be changed to either award the player or take money from them.