This command sets the amount of cash won by each player on the Terrorist team when they win a round by the bomb exploding.
cash_team_terrorist_win_bomb [Money Earned/Lost]
||The amount of money earned by each T on a round won via the bomb exploding. Use a minus sign (-) to cause players to lose the amount of money you set on this event happening.
This console command sets how much money each team member earns when they eliminate all 5 enemies in a bomb defusal map , like Mirage or Dust II.
This command sets the amount of money earned or lost for a hostage surviving a round. The default is $0.
This command sets the base cash earned by a team for losing a round. This then rises in set increments, which is controlled by a separate command.
This console command sets the cash increase for a string of losses to climb by. Having this value at $500 (default) means each consecutive lost round awards $500 more than the previous to the losing team, up until 5 lost rounds in a row.
This command sets the amount of money the Terrorist team earns for planting a bomb that is ultimately defused. This stacks along with the round loss bonus. The default value is $800.