This command sets the amount of money won by the team guarding the hostages if they win the round by not allowing any hostages to be rescued within the time limit.
cash_team_win_by_time_running_out_hostage [Money Earned/Lost]
||The cash earned by each team member for winning a round by keeping all hostages from being rescued. Use a minus sign (-) before the number you enter to make players lose that amount of money on time-running-out win.
This console command sets how much money each team member earns when they eliminate all 5 enemies in a bomb defusal map , like Mirage or Dust II.
This command sets the amount of money earned or lost for a hostage surviving a round. The default is $0.
This command sets the base cash earned by a team for losing a round. This then rises in set increments, which is controlled by a separate command.
This console command sets the cash increase for a string of losses to climb by. Having this value at $500 (default) means each consecutive lost round awards $500 more than the previous to the losing team, up until 5 lost rounds in a row.
This command sets the amount of money the Terrorist team earns for planting a bomb that is ultimately defused. This stacks along with the round loss bonus. The default value is $800.