Use this command to set the longest period of time that can pass before a molotov or incendiary grenade's child flames spawn.


inferno_max_child_spawn_interval [Time]


Time The max time it will take for a grenade's child flames to spawn in second. The higher you set this, the longer it takes. Default value for this command is 0.5.

Related commands:

This fun console command is used to change how much damage molotov and incendiary grenades do . When cheats are activated, you can set this value to be incredibly high or incredibly low.
This console command changes how long the fires burn from molotov and incendiary grenades. It allows you to make them last for just a moment, or for an extended period of time.
This command sets the maximum distance that flames from a molotov or incendiary grenade can spread from their initial point of impact with the ground.
This command sets how long after you've damaged a teammate with a molotov or an incendiary grenade the server tells you that you've damaged someone on your team.
You can use this console command to prevent molotovs and incendiary grenades you throw from leaving scorch decals (scorch marks) on the ground once they burn out.
This command is used to set the maximum number of flames that can be created from a single molotov or an incendiary grenade.
This command is the time in seconds that each new flame in an incendiary grenade or molotov will try to create new flames.
This console command changes the distance between separate flame spawns when using molotov and incendiary grenades.