INFERNO_MAX_CHILD_SPAWN_INTERVAL

CS2 CS:GO

Description

Use this command to set the longest period of time that can pass before a molotov or incendiary grenade's child flames spawn.

Syntax

inferno_max_child_spawn_interval [Time]

Arguments

Time The max time it will take for a grenade's child flames to spawn in second. The higher you set this, the longer it takes. Default value for this command is 0.5.

Popular categories

Bot
HUD

Related commands

inferno_damage
This fun console command is used to change how much damage molotov and incendiary grenades do . When cheats are activated, you can set this value to be incredibly high or incredibly low.
inferno_max_range
This command sets the maximum distance that flames from a molotov or incendiary grenade can spread from their initial point of impact with the ground.
inferno_flame_lifetime
This console command changes how long the fires burn from molotov and incendiary grenades. It allows you to make them last for just a moment, or for an extended period of time.
inferno_friendly_fire_duration
This command sets how long after you've damaged a teammate with a molotov or an incendiary grenade the server tells you that you've damaged someone on your team.
inferno_scorch_decals
You can use this console command to prevent molotovs and incendiary grenades you throw from leaving scorch decals (scorch marks) on the ground once they burn out.
inferno_max_flames
This command is used to set the maximum number of flames that can be created from a single molotov or an incendiary grenade.
inferno_per_flame_spawn_duration
This command is the time in seconds that each new flame in an incendiary grenade or molotov will try to create new flames.
inferno_flame_spacing
This console command changes the distance between separate flame spawns when using molotov and incendiary grenades.