MP_BACKUP_ROUND_FILE

CS2 CS:GO

Description

This command can be used to set the files prefix. If you set a prefix here (other than backup), rounds will be saved to files with the following name format: PREFIX_date_time_team1_team2_mapname_roundnum_score1_score2.txt.

Syntax

mp_backup_round_file [File Prefix]

Arguments

File Prefix Default is "backup". The prefix for the round backup files. Round files will be saved as: PREFIX_date_time_team1_team2_mapname_roundnum_score1_score2.txt

Popular categories

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Related commands

mp_backup_restore_load_autopause
This command sets whether or not the game should be automatically paused when a backed up round is restored. Default is 1 (enabled).
mp_backup_round_auto
This command sets whether or not backups are stored in-memory to handle reconnecting players. Default is 1 (enabled).
mp_backup_restore_list_files
This command lists backup round files that match the specified prefix. The order they are listed in is most recent to least recent.
mp_backup_restore_load_file
This command will load the specified backup file and restore the game to the round after the last round saved in the backup file. Data saved includes the current scores, player kills, player deaths and player cash.
mp_backup_round_file_last
This command will print the name of the latest round backup file that was saved.
mp_backup_round_file_pattern
This command can be used to change the file name format of backup files. See argument info for help.
game_mode
This command can be used in conjunction with the game_type command to change the type of game you are playing (casual, deathmatch, etc). See argument information for help.
game_type
This command can be used with the game_mode command to change the game you are playing (e.g. arms race, competitive, etc). See argument information for combinations and help.