This console command selects whether or not bonus dog tags are dropped when a player gets a kill with the bonus weapon in deathmatch.
mp_dm_bonusweapon_dogtags [0 / 1]
0 / 1
||Enter a 1 after this command to make dog tags drop on bonus weapon kills, and a 0 after the command to not have them drop.
This command sets the maximum duration of the bonus time in deathmatch. A random time between this value and mp_dm_bonus_length_min will be chosen.
This command sets the minimum duration of the bonus time in deathmatch. A random time between this value and mp_dm_bonus_length_max will be chosen.
This command sets the percentage of extra points that should be added when someone gets a kill with a bonus weapon during the bonus time.
This command sets the maximum time between each bonus time period. A duration between this value and mp_dm_time_between_bonus_min will be randomly chosen.
This command sets the minimum time between each bonus time period. A duration between this value and mp_dm_time_between_bonus_max will be randomly chosen.
This command is used in deathmatch. When there's a bonus weapon, this command determines whether, when accepting it, you are given it auotmatically or if you respawn with it.
This command sets the points earned for picking up a dog tag in deathmatch (earned by getting a kill with a bonus weapon while _mp_dm_bonusweapon_dogtags is turned to 1).
This command sets the base score points you earn for killing a player in deathmatch. Cheaper, less powerful guns add 1 or 2 points onto the base score.