CL_DANGERZONE_MOVING_SOUND_VOLUME
CS2 CS:GO
Description
This command sets the volume of the "Moving Sound" in the Danger Zone gamemode.Syntax
cl_dangerzone_moving_sound_volume [Volume]
Arguments
Volume | The volume of the Danger Zone moving sound effect. |
Related commands
cl_compass_enabled
This command sets whether or not the compass, in the Danger Zone gamemode, appears at the top of the screen (for your client only).
This command sets whether or not the compass, in the Danger Zone gamemode, appears at the top of the screen (for your client only).
cl_dangerzone_approaching_sound_radius
This command sets the radius for the "Approaching Sound" in the Danger Zone gamemode.
This command sets the radius for the "Approaching Sound" in the Danger Zone gamemode.
cl_dangerzone_sound_volume
This command sets the volume of sound effects from the Danger Zone gamemode.
This command sets the volume of sound effects from the Danger Zone gamemode.
cl_dz_playagain_auto_spectate
This command, if enabled (set to 1), will make you automatically switch to spectator mode after pressing play again in Danger Zone. Default is 0 (disabled).
This command, if enabled (set to 1), will make you automatically switch to spectator mode after pressing play again in Danger Zone. Default is 0 (disabled).
cl_rappel_tilt
This command sets the amount of tilt that your character will have when rappelling from a helicopter (after spawning) in deadzone. Some players refer to rappelling as skydiving or parachuting from the helicopter.
This command sets the amount of tilt that your character will have when rappelling from a helicopter (after spawning) in deadzone. Some players refer to rappelling as skydiving or parachuting from the helicopter.
cl_tablet_mapmode
This command sets your tablet's map mode (how the tablet displays) in Danger Zone. Map mode 1 will rotate based on where your character is facing, map mode 2 will not rotate and will always face north.
This command sets your tablet's map mode (how the tablet displays) in Danger Zone. Map mode 1 will rotate based on where your character is facing, map mode 2 will not rotate and will always face north.
contributionscore_cash_bundle
This command sets the amount of contribution score ("score" in leaderboard/TAB) a player receives for picking up a cash bundle (Danger Zone).
This command sets the amount of contribution score ("score" in leaderboard/TAB) a player receives for picking up a cash bundle (Danger Zone).
contributionscore_crate_break
This command sets the amount of contribution score ("score" in leaderboard/TAB) a player receives for breaking an item crate (Danger Zone).
This command sets the amount of contribution score ("score" in leaderboard/TAB) a player receives for breaking an item crate (Danger Zone).