MP_DM_KILL_BASE_SCORE

CS2 CS:GO

Description

This command sets the base score points you earn for killing a player in deathmatch. Cheaper, less powerful guns add 1 or 2 points onto the base score.

Syntax

mp_dm_kill_base_score [Base Score]

Arguments

Base Score The score points earned for getting a kill in deathmatch. You can't edit this command in live Valve deathmatch servers. The default value for this command is 10.

Popular categories

Bot
HUD

Related commands

mp_dm_bonus_length_max
This command sets the maximum duration of the bonus time in deathmatch. A random time between this value and mp_dm_bonus_length_min will be chosen.
mp_dm_bonus_length_min
This command sets the minimum duration of the bonus time in deathmatch. A random time between this value and mp_dm_bonus_length_max will be chosen.
mp_dm_bonus_percent
This command sets the percentage of extra points that should be added when someone gets a kill with a bonus weapon during the bonus time.
mp_dm_time_between_bonus_max
This command sets the maximum time between each bonus time period. A duration between this value and mp_dm_time_between_bonus_min will be randomly chosen.
mp_dm_time_between_bonus_min
This command sets the minimum time between each bonus time period. A duration between this value and mp_dm_time_between_bonus_max will be randomly chosen.
mp_dm_bonus_respawn
This command is used in deathmatch. When there's a bonus weapon, this command determines whether, when accepting it, you are given it auotmatically or if you respawn with it.
mp_dm_bonusweapon_dogtags
This console command selects whether or not bonus dog tags are dropped when a player gets a kill with the bonus weapon in deathmatch.
mp_dm_dogtag_score
This command sets the points earned for picking up a dog tag in deathmatch (earned by getting a kill with a bonus weapon while _mp_dm_bonusweapon_dogtags is turned to 1).