This command sets the base score points you earn for killing a player in deathmatch. Cheaper, less powerful guns add 1 or 2 points onto the base score.
mp_dm_kill_base_score [Base Score]
||The score points earned for getting a kill in deathmatch. You can't edit this command in live Valve deathmatch servers. The default value for this command is 10.
This command sets the maximum duration of the bonus time in deathmatch. A random time between this value and mp_dm_bonus_length_min will be chosen.
This command sets the minimum duration of the bonus time in deathmatch. A random time between this value and mp_dm_bonus_length_max will be chosen.
This command sets the percentage of extra points that should be added when someone gets a kill with a bonus weapon during the bonus time.
This command sets the maximum time between each bonus time period. A duration between this value and mp_dm_time_between_bonus_min will be randomly chosen.
This command sets the minimum time between each bonus time period. A duration between this value and mp_dm_time_between_bonus_max will be randomly chosen.
This command is used in deathmatch. When there's a bonus weapon, this command determines whether, when accepting it, you are given it auotmatically or if you respawn with it.
This console command selects whether or not bonus dog tags are dropped when a player gets a kill with the bonus weapon in deathmatch.
This command sets the points earned for picking up a dog tag in deathmatch (earned by getting a kill with a bonus weapon while _mp_dm_bonusweapon_dogtags is turned to 1).