This command will simulate lag (high latency/packet delay) for the specified amount of milliseconds.


net_fakelag [Milliseconds]


Milliseconds The amount of milliseconds to fake lag for. 2000 = 2 seconds.

Related commands:

This command will will cause your client to "jitter" (fake lag) for the specified amount of milliseconds.
This command will simulate packet loss on the specified percentage of packets (i.e. 50% would drop 50% of packets).
This console command is used to set your max preferred ping when connecting to matchmaking servers. It can be beneficial to adjust this command if you find yourself being put in laggy servers.
This console command bans the specified IP from the server for the specified amount of minutes. Specify 0 as the amount of minutes to ban permanently.
This command sets the amount of time the game client will wait before resending a connection attempt, should the previous one have failed.
This console command brings up a graph on your screen displaying stats like FPS, ping and choke. It is similar to using your net graph.
This console command brings up a display panel on your screen that displays various technical statistics about CS:GO and your network. Entering -showbudget will hide the panel.
Using this cheat command brings up a display on the left side of your screen that displays statistics about your game textures on a per frame basis. These include skybox textures, world textures and more. -showbudget_texture will hide this graph.