SV_AIR_MAX_HORIZONTAL_PARACHUTE_SPEED

CS2 CS:GO

Description

This console command adjusts how quickly you can move horizontally while parachuting down to the ground in Danger Zone.

Syntax

sv_air_max_horizontal_parachute_speed [Speed]

Arguments

Speed The speed you'd like to set. The default value for this command is 240. Use a larger number to increase speed, and a small number to decrease speed.

Related commands

cl_compass_enabled
This command sets whether or not the compass, in the Danger Zone gamemode, appears at the top of the screen (for your client only).
cl_dangerzone_approaching_sound_radius
This command sets the radius for the "Approaching Sound" in the Danger Zone gamemode.
cl_dangerzone_moving_sound_volume
This command sets the volume of the "Moving Sound" in the Danger Zone gamemode.
cl_dangerzone_sound_volume
This command sets the volume of sound effects from the Danger Zone gamemode.
cl_dz_playagain_auto_spectate
This command, if enabled (set to 1), will make you automatically switch to spectator mode after pressing play again in Danger Zone. Default is 0 (disabled).
cl_rappel_tilt
This command sets the amount of tilt that your character will have when rappelling from a helicopter (after spawning) in deadzone. Some players refer to rappelling as skydiving or parachuting from the helicopter.
cl_tablet_mapmode
This command sets your tablet's map mode (how the tablet displays) in Danger Zone. Map mode 1 will rotate based on where your character is facing, map mode 2 will not rotate and will always face north.
contributionscore_cash_bundle
This command sets the amount of contribution score ("score" in leaderboard/TAB) a player receives for picking up a cash bundle (Danger Zone).