SV_DZ_HOSTAGE_RESCUE_REWARD

CS2 CS:GO

Description

This command sets the amount of cash bundles (not the amount of cash) to award a player when they sucessfully complete a hostage mission in Danger Zone.

Syntax

sv_dz_hostage_rescue_reward [Amount]

Arguments

Amount The amount of cash bundles a player should be award for completing a hostage rescue mission.

Related commands

cl_compass_enabled
This command sets whether or not the compass, in the Danger Zone gamemode, appears at the top of the screen (for your client only).
cl_dangerzone_approaching_sound_radius
This command sets the radius for the "Approaching Sound" in the Danger Zone gamemode.
cl_dangerzone_moving_sound_volume
This command sets the volume of the "Moving Sound" in the Danger Zone gamemode.
cl_dangerzone_sound_volume
This command sets the volume of sound effects from the Danger Zone gamemode.
cl_dz_playagain_auto_spectate
This command, if enabled (set to 1), will make you automatically switch to spectator mode after pressing play again in Danger Zone. Default is 0 (disabled).
cl_rappel_tilt
This command sets the amount of tilt that your character will have when rappelling from a helicopter (after spawning) in deadzone. Some players refer to rappelling as skydiving or parachuting from the helicopter.
cl_tablet_mapmode
This command sets your tablet's map mode (how the tablet displays) in Danger Zone. Map mode 1 will rotate based on where your character is facing, map mode 2 will not rotate and will always face north.
contributionscore_cash_bundle
This command sets the amount of contribution score ("score" in leaderboard/TAB) a player receives for picking up a cash bundle (Danger Zone).