This command sets the range a player must be within in order for the name tag to be shown when another player's crosshair hovers over them in the Danger Zone gamemode.
||The distance an enemy must be within in order for their name to show up when a player hovers over their character in Danger Zone.
This command sets whether or not the compass, in the Danger Zone gamemode, appears at the top of the screen (for your client only).
This command, if enabled (set to 1), will make you automatically switch to spectator mode after pressing play again in Danger Zone. Default is 0 (disabled).
This command sets the amount of tilt that your character will have when rappelling from a helicopter (after spawning) in deadzone. Some players refer to rappelling as skydiving or parachuting from the helicopter.
This command sets your tablet's map mode (how the tablet displays) in Danger Zone. Map mode 1 will rotate based on where your character is facing, map mode 2 will not rotate and will always face north.
This command sets the amount of contribution score ("score" in leaderboard/TAB) a player receives for picking up a cash bundle (Danger Zone).