This command will give players the weapon with the specified weapon code during the Danger Zone warmup period (e.g. "weapon_glock"). See this page for weapon codes. Set to 0 to disable weapons during warmup.
sv_dz_warmup_weapon [Weapon Code]
||The weapon code of the weapon players should be given during warmup.
This command sets whether or not the compass, in the Danger Zone gamemode, appears at the top of the screen (for your client only).
This command, if enabled (set to 1), will make you automatically switch to spectator mode after pressing play again in Danger Zone. Default is 0 (disabled).
This command sets the amount of tilt that your character will have when rappelling from a helicopter (after spawning) in deadzone. Some players refer to rappelling as skydiving or parachuting from the helicopter.
This command sets your tablet's map mode (how the tablet displays) in Danger Zone. Map mode 1 will rotate based on where your character is facing, map mode 2 will not rotate and will always face north.
This command sets the amount of contribution score ("score" in leaderboard/TAB) a player receives for picking up a cash bundle (Danger Zone).