This command sets how quickly you move in water compared to your normal movement speed.


sv_water_movespeed_multiplier [Speed Multiplier]


Speed Multiplier What you want to multiply your default movement speed by to set your in-water movement speed. Use the number 0.5 to half your default movement speed when in water, or the number 2 to double it, for example. The default value for this command is 0.8.

Related commands:

This command sets whether or not the compass, in the Danger Zone gamemode, appears at the top of the screen (for your client only).
This command sets the radius for the "Approaching Sound" in the Danger Zone gamemode.
This command sets the volume of the "Moving Sound" in the Danger Zone gamemode.
This command sets the volume of sound effects from the Danger Zone gamemode.
This command, if enabled (set to 1), will make you automatically switch to spectator mode after pressing play again in Danger Zone. Default is 0 (disabled).
This command sets the amount of tilt that your character will have when rappelling from a helicopter (after spawning) in deadzone. Some players refer to rappelling as skydiving or parachuting from the helicopter.
This command sets your tablet's map mode (how the tablet displays) in Danger Zone. Map mode 1 will rotate based on where your character is facing, map mode 2 will not rotate and will always face north.
This command sets the amount of contribution score ("score" in leaderboard/TAB) a player receives for picking up a cash bundle (Danger Zone).