NB! It seems this console command is not compatible with CS2.

UI_PLAYSETTINGS_MAPS_OFFICIAL_DANGERZONE

CS:GO

Description

Sets the default map used in Danger Zone, such as the original map the mode released with, Blacksite.

Syntax

ui_playsettings_maps_official_dangerzone [Map]

Arguments

Map The map name of the map you want to set as your default in the Danger Zone mode.

Related commands

cl_compass_enabled
This command sets whether or not the compass, in the Danger Zone gamemode, appears at the top of the screen (for your client only).
cl_dangerzone_approaching_sound_radius
This command sets the radius for the "Approaching Sound" in the Danger Zone gamemode.
cl_dangerzone_moving_sound_volume
This command sets the volume of the "Moving Sound" in the Danger Zone gamemode.
cl_dangerzone_sound_volume
This command sets the volume of sound effects from the Danger Zone gamemode.
cl_dz_playagain_auto_spectate
This command, if enabled (set to 1), will make you automatically switch to spectator mode after pressing play again in Danger Zone. Default is 0 (disabled).
cl_rappel_tilt
This command sets the amount of tilt that your character will have when rappelling from a helicopter (after spawning) in deadzone. Some players refer to rappelling as skydiving or parachuting from the helicopter.
cl_tablet_mapmode
This command sets your tablet's map mode (how the tablet displays) in Danger Zone. Map mode 1 will rotate based on where your character is facing, map mode 2 will not rotate and will always face north.
contributionscore_cash_bundle
This command sets the amount of contribution score ("score" in leaderboard/TAB) a player receives for picking up a cash bundle (Danger Zone).